A picture of James in his home office. White male with unkempt beard in grey t-shirt.

About Me

 

Welcome to my level design portfolio.

My name is James, but feel free to call me Jim*.
I am a level designer living in the Greater Vancouver Area of British Columbia, Canada. Before games I spent more than 6 years following a career path towards medicine or medical research.

Ever since I took the leap into games, I have been fortunate to work with large companies like CAPCOM and SEGA. However, my journey in the games industry has also taken me to groundbreaking independent studios, like Hinterland Games.
A total of eight published games now include content and gameplay I’ve collaborated on.

Being an avid reader and gamer at a young age, imagining new worlds quickly became a compulsion I chose to indulge in, even when studying for finals. The Game Design Skills Blockout course is the latest way I have allowed to build my imagination and work on my skills, as part of my commitment to lifelong learning. I frequently seek to challenge myself on the journey to improve my level-crafting and world-building skills.

I also have fun playing with Lego, tinkering with PCs or older electronics, and exploring nature. My adventures have led to camping in the rainforests of Amazonía del Ecuador as well as jungles on the island of Madagasikara.
Some topics that I love to immerse myself in include are tracking down stories from my Irish ancestry and the various habits and quirks of a variety of bird species.

*Fun fact: Jim Dodge (not me) is also the name of the American author of the book Fup…
which is about Fup Duck as you could imagine 🦆 🤬